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doodlum

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doodlum

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About this mod

UE4SS mod which fixes some shader issues and helps restore the original colors, with optional ReShade preset.

Requirements
Permissions and credits
Changelogs


      


OVERVIEW


UE4SS mod which fixes some shader issues and helps restore the original colors, with optional ReShade preset.

  • Set Lumen Skylight settings to match Skylighting from Community Shaders and increased diffuse GI bounce amount to compensate.
  • Enabled Lumen reflections on transparent surfaces to fix broken reflections.
  • Enabled fog in Lumen reflections to fix issues on water surfaces.
  • Fixed overly intensive motion blur at some framerates.
  • Fixed DLSS ghosting on fog.
  • Fixed under-exposure.
  • Reduced ambient fog intensity.
  • Reduced overly orange sunsets/sunrises.
  • Modified colors to help restore the original colder colours, reducing intense orange colours at sunrise/sunset.


RESHADE

The optional ReShade preset dynamically helps to restore original colours by adapting to the scene. It is extremely lightweight, only designed to help in ways that cannot be done natively in Unreal Engine.

Other ReShade options:


REQUIREMENTS

UE4SS for OblivionRemastered
ReShade if you want to use the included preset


PATCHES

None


COMPATIBILITY

  • Generally compatible with everything and all game versions
  • Compatible with ReShade presets


CREDITS

Bottle for help