There being a separate button for casting the "equipped" spell seemed clunky. This was made to solve that, you now JUST press the hotkey and the cast will immediately go off after! UE4SS Required!
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0.1
"Fixed" when using hotkey to equip weapon or using a potion ALSO casting as well.
Version 1.0.0
Initial Release
Renamed to Quick Cast (Formerly "Cast Automatically") Renamed at request from a few different users.
This mod was made as someone that plays MMOs and didn't like the act of the spell not going off when I pressed the hotkey for it. There being a separate button for casting the now "equipped" spell just seemed clunky. This was made to solve that, you now JUST press the hotkey and the cast will immediately go off after!
You can now unbind the "Cast" keybind, you don't need it!!
Manual Installation
Drag the 'OblivionRemastered' folder into your base game directory
After a successful installation you should see the following directory structure